First 3d Sig!
Hooray! I finally did a posed sig in Daz! This is my cleric.
I'm going to ask for cc 3.5 on this because it's my first 3d piece. Before you offer cc please read below on the things I'm struggling with.
I'm hella confused about many things about Daz that I can't seem to figure out. I haven't figured out yet how to work with the hair, so I did an alt+printscreen and copied it over to Photoshop where I played with the hair to make it look less plastic. I then smudged out the Victoria mole and the rough edges on the render. I assume there's ways to do all of these things in Daz but I don't know them yet.
I was able to give her an expression (that I think pretty much suits her personality LOL) but wasn't able to figure out how to make the metal pauldrons as shiny as the text.
The reason I put it in Photoshop to work with it was because when I try to "save as" in Daz, it won't save it in a format that either Poser or Photoshop reads. At this tutorial http://www.daz3d.com/support/tutorial/index.php?id=1187, it says to just open it up in Poser, and I can't for the life of me figure out how.
Anyway, go easy on me because it's my first 3d :)
HAHA cute expression on her face! Her right eye (our left) looks like its opened a little too much. It's almost buggy. The background and border look great though!
As for installing stuff, just extract into daz, the runtime will put it in the correct spots, only sometimes their idea of correct isn't what you'd assume it would be, so you have to search for stuff most of the time =/
I dont use DAZ, I use poser, but when I save it to work in poser, it'll save as a pz3 or something, but you can pull down the menu and it should have .psd for photoshop or even .jpeg/.jpg. It does for me at least in poser.
*mutters something about learning something new everyday..*
I agree with Mae on the eye. Looks good especially for your first render. I don't know where my first one is but I highly doubt its sig worthy. I'd probably smooth out the wrinkle that's above her eye. It might be realistic but its a bit distracting.
What does rendering do anyway?