What D&D Character Are You

Just because today is "test" day!
http://www.twinrose.net/dandchar.php

immy 20 years ago
True Neutral Half-Elf Barbarian

Alignment:
True Neutral characters are very rare. They believe that balance is the most important thing, and will not side with any other force. They will do whatever is necessary to preserve that balance, even if it means switching allegiances suddenly.

Race:
Half-Elves are a cross between a human and an elf. They are smaller, like their elven ancestors, but have a much shorter lifespan. They are sometimes looked down upon as half-breeds, but this is rare. They have both the curious drive of humans and the patience of elves.

Primary Class:
Barbarians live outside the 'civilized' They have tribal goverments, and are often nomads. What they may lack in refinement is balanced by there strength of individual character and ability to survive.
Onimi 20 years ago
Chaotic Evil Human Barbarian

Alignment:
Chaotic Evil characters are the most 'evil' people out there. They are willing to do anything to get ahead, and will kill anyone who stands in their way. A chaotic evil person sees no value in order and governments, and believes to the utmost in the tenant that 'Might Makes Right'.

Race:
Humans are the 'average' race. They have the shortest life spans, and because of this, they tend to avoid the racial prejudices that other races are known for. They are also very curious and tend to live 'for the moment'.

Primary Class:
Barbarians live outside the 'civilized' They have tribal goverments, and are often nomads. What they may lack in refinement is balanced by there strength of individual character and ability to survive.

Secondary Class:


Detailed Results:

Alignment:
Law and Chaos:
Law ----- (0)
Neutral - XXX (3)
Chaos --- XXXXXXX (7)

Good and Evil:
Good ---- (-5)
Neutral - (0)
Evil ---- XXXXX (5)

Race:
Human ---- XXXXXXXXXX (10)
Half-Elf - X (1)
Elf ------ XXXX (4)
Gnome ---- XXXXXX (6)
Halfling - XXXXXXXXX (9)
Dwarf ---- XXXX (4)
Half-Orc - XXXXXX (6)

Class:
Fighter -- XXXX (4)
Barbarian -XXXXXXXXXXXX (12)
Ranger --- XXXXX (5)
Monk ----- XXX (3)
Paladin -- XX (2)
Cleric --- X (1)
Mage ----- (0)
Druid ---- XX (2)
Thief ---- (0)
Bard ----- XX (2)

I dont wanna be a Barbarian =/ lol
Adiene 20 years ago
You're evil~! o.O


















... Like that was a surprise~
Rainee 20 years ago
Lawful Good Human Paladin

Alignment:
Lawful Good characters are the epitome of all that is just and good. They believe in order and governments that work for the benefit of all, and generally do not mind doing direct work to further their beliefs.

Race:
Humans are the 'average' race. They have the shortest life spans, and because of this, they tend to avoid the racial prejudices that other races are known for. They are also very curious and tend to live 'for the moment'.

Primary Class:
Paladins are the Holy Warriors. They have been chosen by a God/dess to be their representative on Earth, and must follow the code of that deity, or risk severe penalties. They tend towards being righteous, but not generally to excess.

Secondary Class:


Detailed Results:

Alignment:
Law and Chaos:
Law ----- XXXXXXXX (8 )
Neutral - XXXXX (5)
Chaos --- XXXXXXX (7)

Good and Evil:
Good ---- XXXXXX (6)
Neutral - XXXXX (5)
Evil ---- (-2)

Race:
Human ---- XXXXXXXXXXXX (12)
Half-Elf - XX (2)
Elf ------ X (1)
Gnome ---- XXX (3)
Halfling - XXXXXXXXXX (10)
Dwarf ---- XXXXXX (6)
Half-Orc - XXXXXXX (7)

Class:
Fighter -- XXXXXXXXXXXX (12)
Barbarian -XXXXXXXXXXXXX (13)
Ranger --- XXXXX (5)
Monk ----- XXXXX (5)
Paladin -- XXXXXXXXXXXXXXXXXXX (19)
Cleric --- XXXXXXXX (8 )
Mage ----- (0)
Druid ---- X (1)
Thief ---- X (1)
Bard ----- XXX (3)
Morcalivan 20 years ago
What's with all the bards? o.O Oh look, I'm a little fat person. Very funny


Chaotic Neutral Halfling Thief Fighter

Alignment:
Chaotic Neutral characters are unstable, and frequently insane. They believe in disorder first and foremost, and will thus strive for that disorder in everything they do. This means that they will do whatever seems 'fun' or 'novel' at any given time.

Race:
Halflings are short and fat, like minuature people. (Think 'Hobbits') They enjoy the easy life, but aren't averse to the idea of an adventure from time to time. They get along with all races, and are known for their senses of humor. Halflings also tend to be light of foot, and can move quietly when necessary.

Primary Class:
Thieves are the most roguish of the classes. They are sneaky and nimble-fingered, and have skills with traps and locks. While not all use these skills for burglary, that is a common occupation of this class.

Secondary Class:
Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.

Detailed Results:

Alignment:
Law and Chaos:
Law ----- XX (2)
Neutral - XXXXXX (6)
Chaos --- XXXXXXX (7)

Good and Evil:
Good ---- (0)
Neutral - XXX (3)
Evil ---- XX (2)

Race:
Human ---- (-2)
Half-Elf - XXX (3)
Elf ------ XXXX (4)
Gnome ---- XXXX (4)
Halfling - XXXXXX (6)
Dwarf ---- (-1)
Half-Orc - XXXX (4)

Class:
Fighter -- XXXXXXXXXX (10)
Barbarian - (-2)
Ranger --- XXXXXXXX (8)
Monk ----- XXXXXXXXX (9)
Paladin -- XXX (3)
Cleric --- XX (2)
Mage ----- (-5)
Druid ---- XXXXXX (6)
Thief ---- XXXXXXXXXX (10)
Bard ----- (0)
Mai 20 years ago
You Are A:

True Neutral Elf Druid Fighter


Alignment:

True Neutral characters are very rare. They believe that balance is the most important thing, and will not side with any other force. They will do whatever is necessary to preserve that balance, even if it means switching allegiances suddenly.

Race:

Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

Primary Class:

Druids are a special variety of Cleric who serves the Earth, and can call upon the power in the earth to accomplish their goals. They tend to be somewhat fanatical about defending natural settings.

Secondary Class:

Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.

Detailed Results:


Alignment:
Law and Chaos:
Law ----- (0)
Neutral - XXXXXXXXX (9)
Chaos --- XXXXXXXXX (9)

Good and Evil:
Good ---- X (1)
Neutral - XXXXXXXX (8)
Evil ---- (-2)

Race:
Human ---- XX (2)
Half-Elf - XXXXXXXXXX (10)
Elf ------ XXXXXXXXXXXXXXXXX (17)
Gnome ---- XXX (3)
Halfling - (-1)
Dwarf ---- (-5)
Half-Orc - X (1)

Class:
Fighter -- XXXXXXXXXXXXXX (14)
Barbarian -XXXXX (5)
Ranger --- XXXXXXXXXX (10)
Monk ----- XXXXXXXXXX (10)
Paladin -- XXXX (4)
Cleric --- XXXXXXX (7)
Mage ----- XXXXXXXXXXXX (12)
Druid ---- XXXXXXXXXXXXXXX (15)
Thief ---- (-6)
Bard ----- XXXXXXXXXXXXX (13)


And so I was in Everquest.
Sergon 20 years ago
Lawful Good Human Fighter

Alignment:
Lawful Good characters are the epitome of all that is just and good. They believe in order and governments that work for the benefit of all, and generally do not mind doing direct work to further their beliefs.

Race:
Humans are the 'average' race. They have the shortest life spans, and because of this, they tend to avoid the racial prejudices that other races are known for. They are also very curious and tend to live 'for the moment'.

Primary Class:
Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.

Secondary Class:


Detailed Results:

Alignment:
Law and Chaos:
Law ----- XXXXXXX (7)
Neutral - XXXXXX (6)
Chaos --- X (1)

Good and Evil:
Good ---- XXXXXX (6)
Neutral - XXX (3)
Evil ---- X (1)

Race:
Human ---- XXXXXXXXXXXXXXXXX (17)
Half-Elf - XXXXXXX (7)
Elf ------ XXXXXXXX (8)
Gnome ---- XXXXXXXXX (9)
Halfling - XXXXXXXXXX (10)
Dwarf ---- XXXXXXX (7)
Half-Orc - XXXXX (5)

Class:
Fighter -- XXXXXXXXX (9)
Barbarian -XXXXXXXX (8)
Ranger --- XXX (3)
Monk ----- XXX (3)
Paladin -- XX (2)
Cleric --- XXX (3)
Mage ----- (-1)
Druid ---- XXXX (4)
Thief ---- (-1)
Bard ----- XXXXXXXX (8)
Xandare 20 years ago
You Are A:


Chaotic Good Half-Orc Barbarian

Alignment:
Chaotic Good characters are independent types with a strong belief in the value of goodness. They have little use for governments and other forces of order, and will generally do their own things, without heed to such groups.

Race:
Half-Orcs are often brutish and mean creatures, unaccepted by both thier heritages. They are little better than orcs. But some can be clever and successful in the society of adventurers

Primary Class:
Barbarians live outside the 'civilized' They have tribal goverments, and are often nomads. What they may lack in refinement is balanced by there strength of individual character and ability to survive.

Secondary Class:


Detailed Results:

Alignment:
Law and Chaos:
Law ----- (-1)
Neutral - XXXXX (5)
Chaos --- XXXXXXXXXX (10)

Good and Evil:
Good ---- XXXXXXX (7)
Neutral - XXXXX (5)
Evil ---- X (1)

Race:
Human ---- XXXXXX (6)
Half-Elf - XXXXXXXXX (9)
Elf ------ (-4)
Gnome ---- XXXXXX (6)
Halfling - XXXXX (5)
Dwarf ---- XXXXX (5)
Half-Orc - XXXXXXXXXXXX (12)

Class:
Fighter -- XXXXX (5)
Barbarian -XXXXXXXXXXXXX (13)
Ranger --- XXX (3)
Monk ----- XXXXXX (6)
Paladin -- (-4)
Cleric --- X (1)
Mage ----- XXX (3)
Druid ---- XXXXX (5)
Thief ---- XXXXXXX (7)
Bard ----- XXXXXXXXX (9)
ROzbeans 20 years ago
/marrying Xan :wink
Gilae 20 years ago
Draegloth
2nd edition stated that other races could multiclass but humans could only be one class at a time. if a human cleric wanted to be a fighter, he had to stop progressing as a cleric and start progressing as a level 1 fighter. all his cleric abilities were still available, but if he used any of them, he didn't get any xp for that gaming session. I believe once the character's figher level was one below or one higher than his cleric level, he had access to both sets of abilities.. but it's been a long time since I read the rules.

in 3rd edition, any race can level any class.. 3rd edition is to 2nd edition what diablo is to baldur's gate 2.

Jinheim and Drae have positively identified themselves as geeks in this thread.
zaura 20 years ago
Wow, that's one hell of a lot of bards, what's the deal?

You Are A:

Chaotic Good Elf Bard

Alignment:
Chaotic Good characters are independent types with a strong belief in the value of goodness. They have little use for governments and other forces of order, and will generally do their own things, without heed to such groups.

Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

Primary Class:
Bards are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit.

Secondary Class:


Detailed Results:

Alignment:
Law and Chaos:
Law ----- (-2)
Neutral - XXXXX (5)
Chaos --- XXXXXXX (7)

Good and Evil:
Good ---- XXXXX (5)
Neutral - (0)
Evil ---- (-2)

Race:
Human ---- XXXXXXX (7)
Half-Elf - XXXXXXXXXXXX (12)
Elf ------ XXXXXXXXXXXXXXXXX (17)
Gnome ---- XXXXXXX (7)
Halfling - XXXXX (5)
Dwarf ---- (-2)
Half-Orc - XXXXXXXX (8)

Class:
Fighter -- XX (2)
Barbarian -XXX (3)
Ranger --- XXXXXXX (7)
Monk ----- XXXXXXX (7)
Paladin -- XXXXX (5)
Cleric --- XXXXXXX (7)
Mage ----- XXXXXX (6)
Druid ---- XXXXXXXXXXX (11)
Thief ---- (-4)
Bard ----- XXXXXXXXXXXXX (13)
Dia 20 years ago
Chaotic Good Elf Barbarian


Alignment:
Chaotic Good characters are independent types with a strong belief in the value of goodness. They have little use for governments and other forces of order, and will generally do their own things, without heed to such groups.

Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

Primary Class:
Barbarians live outside the 'civilized' They have tribal goverments, and are often nomads. What they may lack in refinement is balanced by there strength of individual character and ability to survive.

Secondary Class:


Detailed Results:

Alignment:
Law and Chaos:
Law ----- (-4)
Neutral - XXXX (4)
Chaos --- XXXXXXXXXXX (11)

Good and Evil:
Good ---- XXXXXXXX (8)
Neutral - XXX (3)
Evil ---- (-2)

Race:
Human ---- XXXXX (5)
Half-Elf - XXXXXX (6)
Elf ------ XXXXXXX (7)
Gnome ---- XX (2)
Halfling - (-1)
Dwarf ---- (-5)
Half-Orc - XXXXXX (6)

Class:
Fighter -- XXXXXXXXX (9)
Barbarian -XXXXXXXXXXX (11)
Ranger --- XXXXXXXX (8)
Monk ----- XXXXXXXXX (9)
Paladin -- XXXXXX (6)
Cleric --- XXX (3)
Mage ----- (-3)
Druid ---- XXXXXXX (7)
Thief ---- (-5)
Bard ----- XXXXXXXX (8)



(Scarey my last character i played was a chaotic nuteral eleven sorc/barb I rox)