2D Free Time Project - Shiny Jewels
Tutorial by Stephanie Lostimolo - www.nethersphere.com
TAC.COM presents the first in a series of tutorials for our 2D photoshop artists. Below you will find the Shiny Jewel tutorial from Stephanie Lostimolo from her website www.nethersphere.com .
We're wanting to encourage our artists to try something new and give an insight on how they would use this tutorial, so we're putting up the challenge to all artists to incorporate this tutorial into a piece of their artwork. This is a free time challenge so you can apply it to ANYTHING. Screenshot manipulations or freehand. I know there are some even in the 3D world that could use this tutorial in their postwork.
Challenge: Use Stephanie Lostimolo's tutorial - Shiny Jewels - in their artwork.
Due: Feb 1st
Restrictions: There are none, really. We just ask that you credit your sources; ie. Photoshop, Poser, etc and any images to their original owner/creator if it is not your work.
Theme: Anything - fantasy, sci fi, MMO's, photo manipulation, etc.
Any questions, feel free to contact me, Vex or Eve. =D Enjoy!
This is the general color you want your jewel to be. Not too bright, not too dark.
The darker half of the jewel will always be CLOSEST to the light source. I know it seems it should be the opposite, but doing it that way would make the jewel seem like a piece of plastic, instead of a glassy, translucent object. Remember, the light is going THROUGH the top of the jewel, and hitting the BOTTOM INSIDE. Look at any cabochon (polished, round) jewel or bead to figure this one out. Also see the image below. The fuzzy white circles indicate a light source for each jewel.
Notice how the dark color curves around the top and sides, while the lighter color is just a round splotch in the lower center. This is to give the illusion of roundness to the jewel.
This tutorial is COPYRIGHT Ã‚Â©2001 Stephanie Lostimolo
Drawn in my missing sketchbook *cries again*
Scanned into photoshop
Coloured in photoshop.
Very nice use of the tutorial, V.
With the exception of the tiara, all parts I put the gems already had them, I just redid them completely. For the big gem I learned a lil something new to add to the tut as well. Once you're done with the gem, if you want to get rid of the flat look, you can add a lil oomph. Off the top of my sleepy brain I think I: Added a lil noise, then used the pixelize filter, with facet. Make sure you have your gem selected or lock the layer so it doesn't spill out at all. I also added a simple setting for the big one. Pretty sure I did add noise to all of them, as well as added a drop shadow with layer styles to give them a lil more depth. If anyone is interested, I'll do up a mini addendum tut for adding the facets and settings