First thing I notice is her elbows are colliding with her knees a bit. Her pants are also colliding a bit with the ledge
Is she sticking out her tongue?
CC Please?
I've been obsessing over this for almost a month and I know there are still some pretty big flaws with it, and I need some eyes that can point that out and tell me how to fix it. Please, bring it on. And as usual working in Studio.
Lessa
17 years ago
Temprah
17 years ago
I notice the background of trees is all cool toned and the rest is very golden and warm. It makes them seem very seperate. I would mix up the lighting some, either go with cooler whites and blues to match the back or find a different "outside" shot. Also, some lighting from our left to soften some of the darker shadows may help. What shaders are you using? Her eyes seem very flat, may need to play with those settings.
Den
17 years ago
Her eyes seem off to me...the left one facing seems too turned in when compared to the right one. Nice setting though, and an intriguing piece :)
Lessa
17 years ago
you might do a light on the outside with some shadows shining inward, so that some of the light from outdoors hits the ledge, (doesnt have to be strong or intense) I think it would help to make the outside and inside look a bit more connected. :)
Kels
17 years ago
I did not see the colliding with her pants and the ledge. Her elbows and her knees are not colliding. I actually thought they were, but they aren't. They are supposed to be close. I'll see about lifting the pants up a bit to fix it. The lightings been frustrating me the most. It's supposed to be Timorous Deep like setting in the background which is cooler tones. Her house does indeed have a window like that, and is kinda maj'dulian in theme. I'll fiddle with the lights more.
One of my friends told me that you can point the eyes at something, but I don't know how to do that. It's too intriguing a scene to put down but it's far, far from right and this is the most experienced (and nicest) group of 3d artists about. <3
On another note - March 10 celebrated my one year anniversary playing in Daz. I think I've come pretty far!
One of my friends told me that you can point the eyes at something, but I don't know how to do that. It's too intriguing a scene to put down but it's far, far from right and this is the most experienced (and nicest) group of 3d artists about. <3
On another note - March 10 celebrated my one year anniversary playing in Daz. I think I've come pretty far!
Lessa
17 years ago
to point the eyes just use a camera or something small object that you can move around easily and have off the scene that wont create shadows or anything. You can use the selector tool to select her eyeballs and un the parameters window, under Misc, itll give you the point at option. :)
Dont want to have it too close to your character or she will appear crosseyed. ;)
Dont want to have it too close to your character or she will appear crosseyed. ;)
ROzbeans
17 years ago
Her right elbow definitely looks like it's colliding. Might want to work on some shadows where the fabric touches her skin.
katlienc
17 years ago
You have only been on Daz for a year? You have learned very quickly. The lighting does appear to be a bit off. As was said earlier the background is a bit bright considering the foreground. That can be fixed in post work I would think.
The positioning of her eyes and her hands make me think that perhaps you are portraying someone with a migraine headache? I might be thinking that because I just got over a migraine.
Her right elbow does appear to be colliding with her knee, perhaps changing the camera angle will correct that.
Good luck and I can't wait to see the finished result.
The positioning of her eyes and her hands make me think that perhaps you are portraying someone with a migraine headache? I might be thinking that because I just got over a migraine.
Her right elbow does appear to be colliding with her knee, perhaps changing the camera angle will correct that.
Good luck and I can't wait to see the finished result.
ROzbeans
17 years ago
Kels
17 years ago
I didn't think IBL lights worked in Studio?
Temprah
17 years ago
wait... Vex's lights work in DS too?????
ROzbeans
17 years ago
=x I thought they did.
Lillyanna-Windmane
17 years ago
I'm confused a bit, but I think that they do work? UberEnviroment works only in Daz and that uses IBl. I would think Vex's lights work also? I thought I remembered seeing something somewhere that they DID work in DS. I can't find it now though. They're super cheap though so worth a try for great lighting! :)
Kels;104351
I didn't think IBL lights worked in Studio?
I'm confused a bit, but I think that they do work? UberEnviroment works only in Daz and that uses IBl. I would think Vex's lights work also? I thought I remembered seeing something somewhere that they DID work in DS. I can't find it now though. They're super cheap though so worth a try for great lighting! :)
ROzbeans
17 years ago
They don't work in DAZ, sorry about that. =x