Creating Characters

How difficult is it to actually make characters for V4 or any other model? What programs do you need to do it? It's just another part of the whole Poser/Daz business that I'd like to learn about but can't find any information on what I need to do it. I don't mind buying characters, but sometimes I just have an idea for a character and want to do it, but I don't even know where to begin.

Vex 17 years ago
create your character, and then save it to the figures library.

next time you want to use it, just load it from the library instead of V4.
WildHunt 17 years ago
I actually mean from scratch. New face, new body, new everything. Like if I wanted to take a picture of a friend and turn them into a poser character. How difficult is that to do?
Vex 17 years ago
well you mean use V4 as a base or make a completely new model ?
WildHunt 17 years ago
Use V4 as a base.
Vex 17 years ago
you use morph dials, magnets, morph brush, or you can try zbrush, but you have to import each bodypart and load as a morph target, etc.

pretty complicated stuffs.
WildHunt 17 years ago
So, extremely difficult, in other words. If you rely on buying characters, you should not attempt it?
Lessa 17 years ago
you can change the shape of v4 ( or any other char) inside poser without making a new character.. just using the morph dials that come with the character or morph packs..
WildHunt 17 years ago
Yeah, but I wanted to make a morph based on a friend of mine. But using just the dials, that seems extremely hard to do--especially for the face. I was just hoping there was an easier way.
Vex 17 years ago
no, there's not an easier way lol.

its use dials AND magnets AND/OR a mesh-editing utility like any 3d App, ( not including daz or poser )
WildHunt 17 years ago
Oh, well. I guess I'll just keep buying then. LOL.
assPOPE 17 years ago
Totally unwarranted, I know, but to give you an overall sense of the process of creating a figure from scratch, here's a tutorial covering one of the 3D programs mentioned: Z-Brush.

Link: Figure tute

Although such an endeavor is at first daunting, the challenge has its rewards that more you practice and explore, and eventually become proficient at such things, if onlyi to satisfy your own artistic expression.
ROzbeans 17 years ago
WildHunt;82978
Oh, well. I guess I'll just keep buying then. LOL.


No reason not to give it a try. Nothing worth knowing is easy.
Temprah 17 years ago
IMO you should start small. What I used to do was take a character who was reasonable *close* to what I wanted and inject him/her then go in and look at the various dials & morphs used. Once you get an idea of what makes them that way start tweaking with the settings for what seems off to you. It helps you to learn what morphs do what features and expressions wise, and that's how I learned to do 80% of my chars by hand. =)
Adiene 17 years ago
exactly , start small. once you feel comfortable with that then progress to the next step, introduce magnets, then once you get ahold on that try something else, like exporting and importing them in and to different programs, download Zbrush and mess around with that. or the likes. Just don't get hell bent on making them look exactly like you want the first try , get flustrated and give up!
WildHunt 17 years ago
No, I'm not the type who gives up after the first try. I usually wait until I've been trying for a month unsuccessfully. I'm going to give it a shot. If I don't like it, I've wasted nothing but time. Thanks, everyone!